Our first Hoofball in Tahiti and their first game.
Toi relaxing with his Hoofball.
The first Hoofball NZ game at the Huntly Rodeo arena.

 

> 3 Oct 2011 -- ***NEW and IMPROVED STOCK now AVAILABLE !! See Products for more details...

>Come see us at Equidays, Mystery Creek, Hamilton! 18 - 20 Nov 2011. See Events for details....

> 13-14 Nov 2010 -- Hoofball NZ Ltd at the Carters stand at the Clevedon A&P Show. See Events for details....

> 1 Oct 2010 -- Hoofball NZ Ltd is not increasing GST on the price of Hoofballs.

> 1 August 2010 -- See the new Feedback page with fellow Hoofballers' comments.

> 6 June 2010 -- TV3's Pacific Beat Street airs our Hoofball story. Go to Events to see the video.

 

GAME RULES

Playing with your Horse Can be SO MUCH FUN!!!

Hoofball is a great training method to promote horse and rider working together while having fun. Once you have the basics in place, Hoofball allows horse and rider to work together as a team.
The main things to remember about Hoofball are:
> Don’t be too competitive
> Enjoy yourself.  Hoofball is all about fun and laughter

What you need

1.  One Large, durable Hoofball
2.  A Goal  
Anything can be used, from traffic cones to tyres. Just make sure they are safe for both horse and rider                             
3Field set-up   This can be an inside or outside arena or a level, safe pasture. Again use traffic cones or tyres to mark the boundaries and centre line.

> Size depends on your need and availability; however a minimum of 25m by 60m is recommended.
> Arena is divided into two halves. Riders/mounts must not cross centre line. (Players keep to designated halves)
> Ball must not cross boundary line. (ball is “out” if it crosses the boundary line)
> Goals are placed at each end; five meters in from boundary with goal mouth three meters wide.
> Goals can only be scored one way through goal posts but if a shot is missed and the attacking (offense) team retains possession they can bring the ball around for a second attempt

Game Rules

TEAMS
> The number of horse/rider players is 4 per side, each side having two attacking (offensive) and two defending (defensive) players with) unlimited subs. The attacking (offensive) and defending (defensive) players are restricted to their respective halves of the arena. 

DURATION
> Four x ten minute quarters, with a five minute break between each quarter. Time will be called using a whistle or other sound easily audible to all players

START OF PLAY
> Ball is rolled in by the referee (mounted or unmounted) from the left or right boundary along the centre line.

AFTER SCORING
> The ball will be returned to the centre line by the referee.

PLAYING HOOFBALL
> Two mounts only on the ball at any given time.
> Mounts can kick/push ball.
> Ball can be taken from a mount while in play.
> Riders can substituted or rotated at end of each quarter.
> Riders must not stay in same position for two consecutive quarters.
> Mounts can be shared at new quarter.
> Game continues until a goal is scored or the quarter is finished.

SAFETY WHILE PLAYING HOOFBALL
> Hard hats must be worn by riders while in play.
> Short whips only can be used and only on mount’s shoulder.
> Spurs can be worn.
> Bits must not have protrusions ie Tom Thumb bits.
> Bell boots and bandages may be worn.
> Riders can wear safety gear.
> Riders must take responsibility for their safety while playing.
> If a mount becomes unsafe (rider can not control) both must leave the playing ground and not be replaced until the quarter is finished.
> If a horse kicks another they are sin binned for the remainder of the quarter.
> Riders to be aware of the Referees location at all times.

PENALTY SITUATIONS
> If spurs interfere with other rider/mounts.
> If a bit interferes with other rider/mounts.
> Excessive use of whip.
> Rider touching the ball in any way.
> Aggressive handling of mount by rider.
> Aggressive behaviour to another mount or rider (eg kicking, hitting, poking). Horse on horse contact is allowed but at referee’s discretion
> Defenders and attackers can not go out of their half of the grounds.
> Game played in walled arena– If horses and ball get jammed on fence for longer than 10 seconds the referee will call “JAM” and both riders must peel away from ball and wall allowing other team members to move ball away from the wall.
> Cross over centre line results in the other team being awarded ball at centre line on the side boundary.
> Cross over boundary line results in the other team being awarded ball at exit point on side boundary.

PENALTY
> A penalty result in loss of the ball to be given to the opposing team.
> A defensive penalty will result in the other team being awarded the ball at point of infringement.
> An offensive penalty will result in the other team being awarded the ball on the centre line in centre field.

REFEREE RESPONSIBLITIES
> REFEREES DECISION IS FINAL.
> Referee can be mounted or unmounted.
> Referee can be in any part of the playing grounds.
> Referee will use a Whistle or Bell to identify a penalty, the start and the finish of a quarter.
> Referee can be time keeper and score recorder if extra help is not available.
> Referee must use a clearly audible whistle or other instrument to demote time and penalty calls
> Referee is clearly visible to all players by wearing a high visibility vest or other distinct item

Important Tips
> Your horse must be familiar with the Hoofball before playing. 
>  Introduce your horse to the Hoofball on the ground first before mounting.  Don’t force a scared horse. The results from slow and gentle will be far superior.
> Don’t be too competitive. Aggressive handling will result in a trip to the sin bin.
> Remember, all horse activities can be dangerous.  Have fun but be prepared for the occasional panic attack.

 

 

 

 

 

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